Slow Games, Slow Poems: The Act of Deliberation in "Slow Year"

Electronic Literature Organization Conference
June 22, 2012

Games, Algorithms, and Processes

Location: Ming Hsieh Hall G20

Brian Evans, “The quinary: algorithms, permutation and slippery meaning”

Daniel Howe and Braxton Soderman, “The Gamer as Reader: A Playthrough of the Text Game Walkthru”

Stacey Mason, “Captivating Choices: Reconciling Agency and Immersion”

Mark Sample, “Slow Games, Slow Poems: The Act of Deliberation in Slow Year