June 22, 2012
Games, Algorithms, and Processes
Location: Ming Hsieh Hall G20
Brian Evans, “The quinary: algorithms, permutation and slippery meaning”
Daniel Howe and Braxton Soderman, “The Gamer as Reader: A Playthrough of the Text Game Walkthru”
Stacey Mason, “Captivating Choices: Reconciling Agency and Immersion”
Mark Sample, “Slow Games, Slow Poems: The Act of Deliberation in Slow Year“