Curriculum Vitae
My full-length downloadable CV is available.
Peer Reviewed Research
📖 “The Black Box and Speculative Care”
Debates in the Digital Humanities 2018
Edited by Matthew Gold and Lauren Klein
University of Minnesota Press, 2019
📖 “Difficult Thinking about the Digital Humanities”
Debates in the Digital Humanities 2016
Edited by Matthew Gold and Lauren Klein
University of Minnesota Press, 2016
📖 “Code”
Debugging Game History: A Critical Lexicon
Edited by Raiford Guins and Henry Lowood
MIT Press, 2016.
💻 “Play”
Digital Pedagogy in the Humanities: Concepts, Models, and Experiments
Edited by Rebecca Frost Davis, Matthew K. Gold, Katherine D. Harris, and Jentery Sayers
Modern Language Association, 2016
📖 “The Digital Humanities is not about Building, It’s about Sharing”
Defining Digital Humanities
Edited by Melissa Terras, Julianne Nyhan, and Edward Vanhoutte
Ashgate, 2013.
📖 “Location Is Not Compelling (Until It Is Haunted)”
The Mobile Story: Narrative Practices with Locative Technologies
Edited by Jason Farman
Routledge, 2013
💻 “Criminal Code: Procedural Logic and Rhetorical Excess in Videogames”
Digital Humanities Quarterly 7.1 (2013).
📘 10 PRINT CHR$(205.5+RND(1));:GOTO 10
(With co-authors Patsy Baudoin, John Bell, Ian Bogost, Jeremy Douglass, Mark Marino, Michael Mateas, Nick Montfort, Casey Reas, and Noah Vawter)
MIT Press, 2013
💻 “Tenure as a Risk-Taking Venture”
Journal of Digital Humanities 1.4 (2012)
💻 “5 BASIC Statements on Computational Literacy”
Enculturation 14 (2012)
📖 “Unseen and Unremarked On: Don DeLillo and the Failure of the Digital Humanities”
Debates in the Digital Humanities
Edited by Matthew Gold
University of Minnesota Press, 2012
💻 “Building and Sharing (When You’re Supposed to be Teaching)”
Journal of Digital Humanities 1.1 (2011)
📖 “What’s Wrong with Writing Essays: A Conversation”
Hacking the Academy
Edited by Dan Cohen and Tom Scheinfeldt
University of Michigan Press and the University of Michigan Library, 2011
💻 “Sharing Research and Building Knowledge Through Zotero”
Learning Through Digital Media: Experiments in Technology and Pedagogy
Edited by Trebor R. Scholz
New School, 2011
💻 “Virtual Torture: Videogames and the War on Terror”
Game Studies 8.2 (2008)
📖 “There Goes the Neighborhood: The Seventies, the Middle Class, and The Omega Man”
Shocking Cinema of the Seventies
Edited by Xavier Mendik
Noir, 2002
📄 “Resisting Technology: The Right Idea for All the Wrong Reasons”
Works and Days
16.1-2 (1998)
Juried Creative Work
🎭 “Two Moji: A Modern Epic of Love and Betrayal”
Taper #2 (Fall 2018)
🌳 House of Leaves of Grass
Chercher le texte digital literature
Paris, France
September 2013
📫 Postcard for Artisanal Tweeting
Rough Cuts: Media and Design in Process
Edited by Kari Kraus
MediaCommons
August 2012
✨Takei, George
Electrifying Literature: Affordances and Constraints
Morgantown, West Virginia
June 2012
Other Creative Work
📸 Ring™ Log (2019)
💀 Don’t Drink the Water (2015)
🧨 Explainsplain (2013)
🧻 Disembargo (2013-2019)
🤖 Various Twitter Bots (2012-2013)
🎥 The Godard Film Generator (2013)
🎮 The Game of Love (2013)
💬 The New Black (2013)
🎢 Hacking the Accident (2011)
Public Scholarly Writing
🕵️♂️ On Sharing and Losing Control of an Online Persona
MediaCommons, March 2013
😱 Meanwhile is Big but not Boundless
In Media Res
MediaCommons, February 2012
🚢 Dual Academic Couples and Long Distance Living
Antenna, October 2011
💿 Guest Contributor to remixthebook.com
University of Minnesota Press, 2011
🎮 Core Contributor to Play the Past, a collaboratively edited and authored blog exploring the intersection of cultural heritage and games.
🔧 Core Contributor to the ProfHacker feature for the Chronicle of Higher Education.