The Bomar Gene interactive fiction incorporate sound and visual effect to better enhance the reading experience. Each story about the individual characters is uniquely different from one another. All the character exhibit a peculiarity and speciality about their life and who they are. One of them seem to have an engineer logical mind, some are arts oriented, one is works well with identifying photographs, and one is oriented toward sound. Each of the unique attributes that the characters possess influence how they view and experience the world. The graphics and the sound that accompany each characters lexia help us to experience and understand the characters in its unique way. The sound track that accompany each page definitely enhance the experience. The sound provide a eerie atmosphere in turn effect the readers’ interpretation of the written text. On the other hand, whereas the sound provided more substance to the narrative, the interactive graphics mainly distract from the narration, or at least complicated the narration further by causing confusion. The most powerful graphic representation in Bomar Gene is about the character who can see four numbers of dead people. The changing numbers as the mouse move over each gravestone is truly creepy. You the readers can actually have a glimpse of the experience of the fictional characters in seeing the different numbers change. The other graphics hindered the reading of the text and does not seem to relate to the narrative as much.
Unlike the multimedia interactive fiction of Bomar Gene, Lexia Perplexia is only created in texts and graphics. Lexia Perplexia explore the idea of hypertext and creating different lexias. Lexia Perplexia intent truly is to provide complex sets of lexias to complicate the readers understanding of the text. One of the sentence found in Lexia Perplexia states, "When everything is crystal clear and susynchronized the passage of meaning through the bi.narrative conduit is smooth, without catches or serration and the doubled trans|missive agent(s) never meet, combat or challenge." The sentence before shows one of the reasons that Lexia Perplexia is complicated to read is because passages are not "crystal clear". "Crystal clear" passages are rather boring and does not provide any challenge to the reading experience. Therefore, by creating perplexing text it challenge and force the readers to reevaluate the traditional reading styles and habits. Lexia Perplexia is not written as a story narrative form, it does not have characters or plot, but simply facts about lexia. Two of the symbols present in Lexia Perplexia are the eye and the computer panel. The reason for this is because some of the sections of lexia show the connection that the readers have in perceiving the lexia on the screen.
Comparing Bomar Gene and Lexia Perplexia against one another they each have their own advantages and disadvantage in using different forms to get their message across. Bomar Gene is more aesthetically appealing and easier to understand. Bomar Gene have a enticing narrative that draw the readers into the story and are able to maintain the readers’ interest than Lexia Perplexia. However, in Lexia Perplexia with the minimal gray-black grided screen with text and occasional pictures the numerous amounts of links provide the readers multitude of options to explore around the website. The trajectory path of Lexia Perplexia resemble more of a kalaidoscopic and disconnected lexia, whereas in Bomer Gene the trajectory path is more connected to one another and more of a linear narrative fashion.