I found playing Zork and Adventure interactive game very difficult. There is no map or hint that I can discover. I spent hours trying to go around the forest, the house, the river and seem to just go around in endless circle. At least in Zork I am able to gather leaves, eggs, and nest. I cannot gather branches to make fire, nor can I climb down the canyon, even though the game says it is possible to climb down. There is obviously more to this game or else people wouldn’t be so addicted to it, but it is very difficult to discover more of the surrounding when you are limited to a limited set of text commands. The humorous thing about the game is when you started jumping repeatedly the narrator mocks you, that is about all that I discover. So maybe if there are more tips someone can offer me to make the game more interesting that will be great.
How to Play Interactive Fiction
If you need help figuring how to play "interactive fiction" games like Adventure or Zork, see this beginner’s guide, which outlines how to interact with the game.
When you play Zork, I recommend setting up an account, so you can retrieve your saved games. You can play for a bit, save your game, then come back later and pick up where you left off.
To create an account, type "login" at the prompt and follow the directions. You’ll have to submit a username and password, then type "yes" to apply as a new user. After that, you can save and restore games. The command to save is "save" (w/o quotation marks) and to restore your game, type "restore" at the prompt.
Also, here’s a PDF file of the old Zork manual, which might be useful.
Narrative as Virtual Reality
There were some parts of the text I could understand it was the difference examples of how media is perceived. Marie-Laure Ryan used metaphors as: Computers as Theatre. The idea of the computer is as if it is a representative of a visual world or system. It cast the screen as a stage. The run of the text is seen as a performer and the user as the director as summons the actors. She said that reading was a treasure hunt that did not build on other knowledge. So, when we write for cyber media all we need is to understand the textual flow and build upon the text so that it go in ant direction to complete a story.
Virtualy Conscious Streams
** Just a suggestion of something I ran across a while ago. It seemed relevant to mention an exhibit I had read about this August by Jane Cardiff. It is an audio tour drawn from her memories but involving the museam and sculpture garden. I was interested in going but have not made it yet so I do not know if it’s good or not. However, it seems interactive and whatnot so if anyone is interested it is wed-sun 11:30 to 2:30 ( though it was three good thing I didn’t show up) and it is at the Hirshorn. Check it out here is the link: http://hirshhorn.si.edu/exhibitions/description.asp?ID=20 (for some reason the link button did not work)**
The several examples in Marie-Laure Ryan’s, Narrative as virtual reality, of textuality were a bit overwhelming at first. I kept re-reading the title, isn’t that what I just read? Seriously, I had no idea there were so many variations. I am never surprised these days. It was helpful to break it all down into catagories that overlap and subsequently explain examples of often nebulous combinations.
I always enjoyed adventure games as a child and created stories and challenges to getting to my bed. If I get to the covers quickly, or hop, I can escape various frightening figures introduced through movies and books. This seems relevant for some reason to me as it seems playful this interactivity. Strangely, I get excited when there is some choice or surprise involved even in educational reading online or otherwise.
It was good she explained ergodic some more because I needed a refresher. I also found it quite interesting the way she explained the interactions and modifications children make when personalising stories they are being told. The parent or guardian adds and creates images and the cild then has the specifications to see what they would like or explain differences from the paradigm. Why is this ghost purple aren’t they supposed to be white?
Marie-Laure Ryan explanation
Marie-Laure Ryan explanation of textual media is very hard to follow because it is there are many variations and forms to textual media. There are lots of new terms, definitions and criterias to keep track off. I am impressed by the mapping of the different story outcome and paths one can take in a narrative with several decisions and multiple endings offer to the readers. The some of the illustrations hep with understanding of her explanation of the different path but some are still confusing even with illustration. The Vector with Side Branches and the Maze type of paths are easier to understand because they are more straightforward, but all the rest of the paths have lots of variations that make it hard to see how the narration will unfold. I need reread the article and ponder more on the reading.
ahhhhhhhhhhh yes
ahhhhhhhhhhh yes, and yet another lovely piece of literature analyzing the odds and ends of this clashing realm of literature and technology- a realm in which we’ve come to call ‘textual media’. And, as sarcastic as this may sound, I actually did enjoy reading, finding rather, pieces of this paritcular reading assignment to further understand textual media.
The Use of Links in the Calvino Incipits
It was interesting to see how people linked to other peoples’ stories and how they chose their links. I liked how Ann Luu linked her line “summertime is not what it used to be anymore”, namely, the word ‘summertime’, with Wes Shephard’s story “Neighborhood Lawns in the Middle of September”, which has a lot of focus on the departure of summertime. Some people found similarities between their stories and their classmates’ stories which they linked to. For example, Randall Ford’s “Swimming Through a Sea of Defiance”, was linked to my story, “When There Is No Story At All”. In both of our stories, the characters had fallen asleep and were wondering if they were dreaming, so Randall linked the words “fallen asleep” with my story.
There were also lots of links that demonstrated funny plays on words, like in Bryan Pierson’s “From the Deep Dark Cells of Isolation” where the “The photographs of a man sliced up in his basement” links to a picture of slices of bread. Another example of this is the word ‘bird’ which takes you to a link to Duck Hunt in Jennifer Parker’s “Cowering in the Darkest Chasms”.
Some people linked to certain pictures to help illustrate their stories or to draw attention to a specific object in their stories, like the illustration of the bridge’s entrance in Bertha Bey’s A Look Beyond the Bridge.
There were also links that made you re-think different elements of the story, for example, the use of the Virgin Mary in Jason Obenscain’s “Rock! Said Mary”. In this case, it makes you re-think who “Mary” really is.
Weekly Blog
The assignment over the weekend was to create links from our Calvino incipits that either had meaning, didn’t have meaning, enhanced or didn’t enhance your story. For the most part, it seemed like most people had links that were just playing off the words they chose. It did seem apparent that everyone had at least one or two links that were very enhancing to their story. In particular were the words that were linked to another persons’ incipit. An example is Ann’s story and how she linked it to mine. At the end of her story, you sense that one of the characters was being chased by the law, only to get away at the last minute. She linked the last sentence in her story to my incipit. My story was about being in complete isolation in prison. The link here may be subtle but I thought that her story was a segway in to mine, and it was a great choice of her to link it so.
When reading these "choose your own adventure" stories, I was trying to think how there is a link between them and the hypertexts we made. I guess you can say that we as the author of the hypertext choose where you go via the links. In a way, the author of the short stories chooses your path as well, only I think the reader has a little more of a choice when it comes to the short stories. I think that the short stories are a little more guided than the hypertexts. The different paths in a "choose your own adventure" book also are all connected with one another and are both enhansive to the text as well as coherent. The links to our hypertexts were at most times random and had little to do with the story itself.
Class Exercise
The process I used was to read my story then I looked for connection in the other stories. Then I linked to those that I thought would continues my story. I choose some without any thought on how it would lend itself to the overall text of my story and some I chose to match the words I highlighted and a couple I gave no thought at all to them.
The incipit links are:
densely covered woods linked to a web page titled Woods Hole Oceanographic was selected because the word woods came up in the title. I wanted to experience how that site would change my story.
joy of living text was selected because I felt that it expressed the joy of living and could bring back the character Bernadette.
wind or vertigo was centered around a wind mill in the outback of some desert and represented the isolation that Bernadette and Cavedagna felt in their charade.
bridge’s entrance the image of a bridge was just to show a picture of a bridge.
Traversing Through the Winding Road links on the words suffocated and summertime add to the story line. It gave the text other avenues that could be explored as new stories with in the title. However the words daisy and accident really did not add anything to the original story text.
When There Is No Story At All links did not seem to have any connection to the story text to me; however, someone with a good imagination could think up a story that could be weaved into the text to make it coherent.
Both, “Swimming Through A Sea of Defiance”
Both, "Swimming Through A Sea of Defiance", and the story brought to us by Wes, provide interesting links; that is, links that hold or maintain the readers interest in the outcome of the story. Everyone chose to use the power of imagery as their tool for linking story to emotion; emotion to thought. In all, the links of both writers reveal a part of them, as shown by the particular sites or images each writer chose to take the readers to. And yes, such choices do add to the development of their stories.
